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  2. I also liked the dark nights and having to get some gear to stroll around at night. But I get TFP's decision. What I don't like at all is the indoors brightness shift. This feels so unnatural. Some houses have some open parts to them and the brightness keeps jumping back and forth. Also if are near the entrance and step in and out frequently, it just feels so bad how I can't see something I just saw because the screen dims itself. I would much rather have a fixed light level at night. Does the moon actually shed light? Could it be darker inside because it shadows the moon? (I'm away for the weekend and I don't remember how it actually is)
  3. I actually heard your frontal lobe grow a bit from that response, keep it up, and let Darwin take the wheel (Jesus not born yet, oh, @%$*#!, Darwin neither, uh... maybe skip the wheel part.) @%$*#!, may have lost a few neurons on all this, getting old sucks. Yes, agree and I try to keep mentioning that I *personally* like and prefer Navezgane myself, for very similar reasons. I am more trying to figure out why so many others don't, especially after playing RWG by comparison, it can be VERY difficult talking those people into a Nav game ever again after that. I have tried on many occasions, works maybe half the time, and always takes a lot of convincing when it does.
  4. One reason I like the Navezgane world because its handcrafted and POIs, streets and roads are placed in more immersive locations. It's actually nice that then towns/cities are not super dense as it encourages further exploration of the map.
  5. Always go into stealth mode before you use the primitive bow. If you hit them and they run at you done the most damage you're going to do with the bow and you can frequently finish them off with one hit of your club when they get to you. Deer are going to run away. I think I was one shotting the does with the primitive bow in stealth. I'd have to shoot the bucks then sneak up on him again and shoot him a second time.
  6. Aw, you'll make it outta the stone age, I believes in you.
  7. by now you should by know im not the sharpest tool in Working stiff!
  8. I think you missed the "don't" in "please don't tell me"... Plus, I know about that one, am talking about the smaller sattelite one that used to be in one spot since forever and is not now... I even know what it looks like from a dif video, but have yet to find it... but again... "don't", as in " D-O" and "N-O-T", together, as one idea, one course of action, which is to not do the thing.
  9. I think most of us get the reasoning but having a higher contrast between day and night would be an improvement. When you can see just as far and still able to make out colors at night, it is weird. It feels more like it is a highly overcast day instead. All you need to do is tone down things at night and will make a huge improvement.
  10. That's because some people think their way is the gold standard and everyone should do it their way otherwise they are doing it wrong...😅
  11. I have a issue currently, The inventory for the storage chest nad storage boxes overlap my player inventory, i cannot find a way to fix this, the storage box covoers a third of my inventory making it tedious to move things out of it. the chests do the same to a lesser extent, i can still access all of my inventory ,just barely though. I have a picture of the storage box issue
  12. I personally leave loot at 100%. 100 zombies, leave animals as default, bloodmoon every 7 days, 60 min days, warrior difficulty, air drops every 3 and I usually leave the marker on.
  13. 2 are in departure One is in a rule neighborhood in the east 1 in perishton there is one more but i don't know where!
  14. You had me at "door overhaul". Can't wait, one question though... WHY did you guys not do this early in the POI overhaul schedule. I honestly expected it to be in this Alpha because of all the new commercial POIs, frankly shocked it isn't, if ever there were a ripe opportunity you done missed it and are going to have to replace even more doors and overhaul all these awesome new POIs yet again. So, oops on long-term planning, the longer you wait the more it is going to bite you later. Sure I want new doors, have for forever, but omg get on this for your own good. The longer you put this one off the harder it's going to get, and will result in more time/money, not less, in the long run. And when you fix the "can't shoot through holes in door" problem pleas fix the "can't shoot through empty clothing rack" problem that should not have made it into the game since these are brand new assets. Like, how did that even get through approval let alone testing? I'm knucklerubbin these points cause I think you can and should avoid them in the first place, not postpone and snowball them into bigger headaches later on.
  15. exactly. That's how a survival game should be. You can't survive by going to traders and spend money? Where is the survival in that.. U should be somehow 'forced' to scavenge for food, drink and cloths. For me it can't be 'harsh' enough 😛 So far food and water never, but never ever have been a problem in this game for me. Perhaps the only time was when trying a mod where u can't eat meat or cans without a risk getting ill. Agreed
  16. Знаменитая русская локализация теперь в виде модлета! Переведено: • Главное меню • Меню настроек • Все предметы • Действия над предметами • Названия эффектов и их описания • Названия рецептов и их описания • Все задания/испытания и их описания Если вы найдёте какие-то ошибки и неточности перевода, просьба срочно сообщить о них! (желательно с прикреплённым скриншотом) Custom_Rus_Lang.zip Устанавливается как обычный модлет! Приятной игры! Основное руководство в Steam! Скриншоты под спойлером ниже!
  17. A quick fix would be a bandana variant but I wouldnt mind a new face mask wearable. Put those art guys to work lol!!!
  18. Hey Khaine what game settings/ loot settings and percentages/ game difficulty etc do you play and or recommend is the best way to play this mod? Thanks just wondering wanted to get the opinion of the creator.
  19. This is true, and in honesty a bow with explosive arrows can handle horde nights with a good base to save you. I had not really thought about it. and yeah bows and iron arrows alone i just cleared a custom Poi pool with little to no problems.. even though i got ambushed 4 times. The bow really made it a breeze. It would bu i also no realize that the Xbow has such high base damage as is, if you give it a repeater mod it will give it increadible DPS... though this could be offset by low clip size ( 5 or 7 arrows) a relitivly slow fire rate for an semi/ fully auto weapon, Or just having the mod lower damage a bit... still it would be nice to have XD
  20. At a guess it could be possible. I haven't ever played on the pregen maps, and through most of testing we were instructed to avoid them because they hadn't been updated for a19.
  21. Player data file is corrupted. Will need to delete files and start over. Restoring from a previous save could fix it, but you'd lose any progress since then. This is why I do backups every 2 hours on our servers.
  22. Hi SylenThunder, Is it possible that because i did a fresh dedicated server install and used the PREGEN02 map that came with the install that there is an issue here with entityclasses ? As I have the exact same issue and did not run an older version of EXP before. This is my first A19 install on this server. The Z does not show up as a entity in game and the only way to stop the attack is with a killall command in console. Thanks Shaun
  23. iv played apha 18 1345hours iv buyed a 600euro grafik card for playing this SUPERB game in ULTRA PLUS grafix....i enjoyed the best game ever BUT alpha 19.... iv played 13 days now....its annoying (before alpha 18,4 was sex for the eyes..now its pain) wanna see a video?? look..i made the super grafik i planted 1000trees in may map, build ultralong bridges...but in the new 19..i dont want to build nothing..the feeling is not the feeling from before (the storm and fog is super..nothing to say) but the weather... look when i drive tru the different areas, how cool it was with the feelings https://www.youtube.com/watch?v=A4KIZ8aUG5s&t=758s GREAT THINGS >new zombies design (ok the old was cool 2) >the new light grafix IN THE HOUSE super great BUT sometimes it changes 2 hard when i walk in the house without lightning its unrealistic..when tehres a light or a lamp its fantastic >the new fog is super !!!!!!..pls make a sandstorm 2 (in snow arer the snow its now like bricks...at some moments..pls change something) NOW the BAD THINGS... 1.the colours are tooo heavy,,its like a candy crush colour game....in destroyed area..the red is so hardcore red (iv samsung chd 90 ultrawide) 3840*1080 no game has ever had so hard colour so candy colours...pls make it darker 2.WHY the hell have u changed the sky???? in the desert its cloudy and its rainy all the time...hello????? before it was the feeling "live in the desert"...now its feeling "walmarkt parking arae" 3.the destroyed area the sky is bad 2 BEFORE it was soooooooooooooo perfect....the fading between areas was magnificient 4.the red sky in the night between 1-4o clock is bad bad bad...it look like from year 2000 5. why at 3,57 night begin the brightness, and the not at 4 oclock AFTER the piano sound??? 6. why u put the desert gras in the green areas??? (its overcoloured, and its not for the green area) 7.where is the zombie cry woman thats says all the friends to come?? it doenst appear 8.the colour from woodframe is 2 dark...when i make the wood frame with wood at second level..the wood grafik is horrible..before it was perfect 9.why is the hammerturret so big??? its 25% to big..why is the spoiler on the left side at the thing? make it gone 10.the hammer (i dont know the name) that i need for crafting the bench...the grafix is horrible...before it looked better 11.why u designed ALL toilets new, but not eh toilet in the bathrooms thats stands on the ground? ok..i must relax now..my nerves are a little bit tired... pls change something at the colours and the sky ps: the game sound musik this new...after 30min its soooooooooooooooooooo boring i must deaktivate..(the piano is cool, but its tooo short...when i play a round (120min) i play 4-6hours...but the musik is horror boring..... the zombie sound music..is ok..but only for beginners...i makes the psylogical effect gone, where is the last zombie, is there a zombie left?? this shocking moment...
  24. Need the whole log. What you provided isn't useful. Instructions are in the pinned thread.
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