Summary: Dying by fire hazard will sometimes cause NullReferenceException spam in the logs when respawning near backpack, forcing player to force quit game
Game Version: A21 b324
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Custom: https://imgur.com/a/mP1vSrT
Game mode: SP
Did you wipe old saves? Wiped 6/12 on A21 b313
Did you start a new game? Created 6/29 on A21 b324
Did you validate your files? Validated files 6/29 on A21 b324
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Locate a POI with fire hazard (ex: house_old_ranch_06)
2) Have something in your inventory so you drop a backpack
3) Walk up to fire hazard and die from it
4) Choose option to respawn near backpack (I did not have any bedroll down so I only had 1 option to respawn, not sure if this makes a difference)
Actual result: You will respawn with a lot of errors in the console and you can't close it so you have to force kill the game
video: https://imgur.com/a/aYCC8sP
Expected result: No errors
Log files: https://pastebin.com/e3h2j6i8
I was able to repro in another POI as well (office_05), but I think only if the backpack dropped into the fire (which is why I put some blocks down, because this fire hazard was not at feet level)
video: https://imgur.com/a/xNr9Zxx
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