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  • Jail Doors Have Broken Invisible Collisions


    Falcon197
    • Version: A21 b313

    Summary: Jail Doors have broken colliders. 

     

    Game Version: A21 b313

    OS/Version: Windows 10

    CPU Model: Intel Core i9-9900K (16 CPUs @ 3.60GHz)

    System Memory: 32GB Corsair Vengeance RAM

    GPU Model and VRAM: NVidia RTX 3080 Ti

    Screen Resolution: 1920 x 1080

    Video Settings: Ultra

    Game mode: MP host, RWG

     

    Did you wipe old saves? Yes

    Did you start a new game? Yes

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? Off

    Status: NEW

     

    Bug Description: In creative mode, placing either a single or double jail door of any color and then destroying it leaves an invisible collider object behind in the voxel.  The only way I have successfully cleared the voxel is with dynamite - after blowing up whatever remains invisibly in the voxel, I can place new objects again.

     

    Detailed steps to reproduce the bug:

    1) With Creative mode enabled, use U to open the creative menu and search 'Jail'

    2) Pull and place any type (single/double) or color of Jail Door in the world

    3) Using the digger SMG or any other means (except explosives), destroy the door

    4) Attempt to place any block or object into the voxel grid previously occupied by the door

    5) Notice there is something invisible there blocking new object placement

     

    Actual result: The voxel doesn't reopen to accept new objects when the jail door occupying them is destroyed

     

    Expected result: You should be able to put something in the voxel after breaking the door by means other than explosives

    20230614104839_1.jpg

    20230614104848_1.jpg


    User Feedback

    Recommended Comments

    Nice catch! Looks like I left the frame damage state in there from a copy and pasted door template.

    Will be fixed in the next patch! Thanks!

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