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  • RWG Fails to generate with Towns>None

    • Version: A21.1b6

    Game Version: (A21 b3xx)

    A21.1 b6

    OS/Version: (Windows / Linux / Mac)


    CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)

    Intel i5 12600k

    System Memory: (4 GB / 8 GB / 16 GB / etc)


    GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)

    nvidia GeForce RTX 3600

    Screen Resolution: (Width and Height such as 1920x1080)


    Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))


    Game mode: (MP host / MP client / SP / Client on Dedi, RWG or NAV)



    Did you wipe old saves? (Yes/No)


    Did you start a new game? (Yes/No)


    Did you validate your files? (Yes/No)


    Are you using any mods? (Yes/No)


    EAC on or off?


    Status: NEW


    Bug Description:

    Any attempt to generate a map with Towns - None results in an exception error and the map generation hangs


    Detailed steps to reproduce the bug:

    1) Advanced Generation any configuration with "Towns > None"


    Actual result: (description of what is occurring)

    Error Pops up during generating highways and then halts there. Longest wait test was 15 minutes which is excessive for a map with almost no POIs.


    Expected result: (what you expect to occur)
    A Map generates

    Link to Pastebin Output Log:




    User Feedback

    Recommended Comments

    So i noticed in the log that it calls to a mod folder in the C Drive, I didnt know a mod folder existed there i did a full uninstall reinstall of 7 days for the new alpha and didnt know about that. I wiped the Teragon files and tried again and it still errors



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    Thank you for reporting.

    This issue is known,  and there is already an internal ticket for it.  Please wait for a fix.

    I will add your report to the ticket.

    Edited by chikorina (see edit history)
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