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  • Immune to fire hazard damage if "Player Killing" is set to "No Killing"


    NekoPawtato
    • Version: A21 b324

    Summary: Player takes no damage from environmental fire hazard if Player Killing setting is set to No Killing


    Game Version: A21 b324
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: SP


    Did you wipe old saves? Wiped 6/12 on A21 b313
    Did you start a new game? Created 6/29 on A21 b324
    Did you validate your files? Validated files 6/29 on A21 b324
    Are you using any mods? No
    EAC on or off? On


    Status: NEW


    Bug Description:


    Detailed steps to reproduce the bug:
    1) Set game setting's "Player Killing" to "No Killing"
    2) Start game
    3) Find a POI with the new environmental fire hazard

    4) Walk into fire


    Actual result: Player takes no damage
    video: https://imgur.com/a/m6Q4yY5


    Expected result: Player becomes crispy burnt bbq


    Log files: https://pastebin.com/c6FJp6F1


    User Feedback

    Recommended Comments

    Haven't tried in A21, but in A20 hitting a working vending machine and eating glass also did no damage when set to 'no killing'. Same with twitch integration's antileech action

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    Thank you for reporting.

    This issue is known,  and there's already an internal ticket for it.  I left a comment saying that it's still valid,  so lets hope it gets fixed soon.

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