Jump to content
  • Trader Jen vanishing


    ZakValentine
    • Version: A21 b317
    Summary: Trader Jen disappeared
    Game Version: (A21 b317)
    OS/Version: (Windows)
    CPU Model: (11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz 3.60 GHz)
    System Memory: (64 GB)
    GPU Model and VRAM: (NVIDIA GeForce RTX 3070)
    Screen Resolution: (3440x1440)
    Video Settings: (Ultra)
    Game mode: (MP host)
     
    Did you wipe old saves? (No)
     
    Did you start a new game? (Yes)
     
    Did you validate your files? (No)
     
    Are you using any mods? (No)
     
    EAC on
     
    Status: NEW
     
    Bug Description: Trader Jen disappeared after grabbing her quest and completing it after she had closed for the night
     
    Detailed steps to reproduce the bug:
    1)Pre gen 10k map, grab a zombie clear for passing gas station and complete it after she has closed the trader for the night. I think this might be because her character model disappears after she closes and the bug prevents her from reappearing.
     
    Actual result: (She disappears and is unavailable to turn in quest)
     
    Expected result: (Turn in my quest without her vanishing)

    User Feedback

    Recommended Comments

    output_log_client__2023-06-17__21-48-40

     

    Mono path[0] = 'D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
    Mono config path = 'D:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Loading player data from D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
    Initialize engine version: 2021.3.19f1 (c9714fde33b6)
    [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
    Forcing GfxDevice: Direct3D 11
    GfxDevice: creating device client; threaded=1; jobified=0
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce RTX 3070 (ID=0x2488)
        Vendor:   NVIDIA
        VRAM:     8031 MB
        Driver:   31.0.15.3623
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.294 seconds
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 1.006700 ms
    2023-06-17T21:48:51 0.033 INF Version: Alpha 21 (b317) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
    2023-06-17T21:48:51 0.034 INF System information:
    2023-06-17T21:48:51 0.034 INF    OS: Windows 10  (10.0.19045) 64bit
    2023-06-17T21:48:51 0.034 INF    CPU: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz (cores: 16)
    2023-06-17T21:48:51 0.034 INF    RAM: 65433 MB
    2023-06-17T21:48:51 0.034 INF    GPU: NVIDIA GeForce RTX 3070 (8031 MB)
    2023-06-17T21:48:51 0.038 INF    Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
    2023-06-17T21:48:51 0.066 INF Last played version: Alpha 21
    2023-06-17T21:48:51 0.068 INF Local UTC offset: -5 hours
    2023-06-17T21:48:51 0.085 INF Command line arguments: D:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Zak Valentine\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-17__21-48-40.txt
    2023-06-17T21:48:51 0.094 INF [Platform] Init
    2023-06-17T21:48:51 0.139 INF [Platform] Using native platform: Steam
    2023-06-17T21:48:51 0.140 INF [Platform] Using cross platform: EOS
    2023-06-17T21:48:51 0.141 INF [Platform] Using server platform: Steam
    2023-06-17T21:48:51 0.141 INF [Platform] Using server platform: XBL
    2023-06-17T21:48:51 0.146 INF Starting PlayerInputManager...
    2023-06-17T21:48:51 0.290 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2023-06-17T21:48:51 0.300 INF [Platform] Initializing Steam
    2023-06-17T21:48:52 0.924 INF [Steamworks.NET] SteamAPI_Init() ok
    2023-06-17T21:48:52 0.925 INF [Steamworks.NET] Registering auth callbacks
    2023-06-17T21:48:52 0.926 INF Not running in Big Picture Mode, no on-screen keyboard available
    2023-06-17T21:48:52 0.926 INF [Platform] Initializing EOS
    2023-06-17T21:48:52 1.126 INF [EOS] Initialize: Success
    2023-06-17T21:48:52 1.243 INF [Platform] Initializing XBL
    2023-06-17T21:48:52 1.376 INF Localization language from platform: english
    2023-06-17T21:48:52 1.377 INF Texture quality is set to 0
    Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 2.134900 ms
    Fallback handler could not load library D:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000002815FE720D0.dll
    2023-06-17T21:48:59 8.837 INF Awake IsFocused: True
    2023-06-17T21:48:59 8.837 INF Awake
    2023-06-17T21:49:00 8.983 INF Occlusion: Awake
    2023-06-17T21:49:00 8.987 WRN Device name for flag StandaloneWindows is unknown
    2023-06-17T21:49:00 8.988 INF ApplyAllOptions streaming budget 7227.9 MB
    2023-06-17T21:49:00 8.988 INF ApplyAllOptions current screen 3440 x 1440, 120hz, window 3440 x 1440, mode FullScreenWindow
    2023-06-17T21:49:00 8.989 INF Texture quality is set to 0
    2023-06-17T21:49:00 8.989 INF ApplyTextureFilter 3, AF Enable
    2023-06-17T21:49:00 8.990 INF ApplyTerrainOptions 4
    Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
    Total: 5.264900 ms (FindLiveObjects: 0.171100 ms CreateObjectMapping: 0.142500 ms MarkObjects: 4.927300 ms  DeleteObjects: 0.023600 ms)

    2023-06-17T21:49:00 9.426 INF [MODS] No mods folder found
    2023-06-17T21:49:00 9.426 INF [MODS] Initializing mod code
    2023-06-17T21:49:00 9.426 INF [MODS] Loading done
    2023-06-17T21:49:00 9.437 INF Loading permissions file at 'C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-06-17T21:49:00 9.454 INF Loading permissions file done.
    2023-06-17T21:49:00 9.503 INF GameSense server not found (no props file), disabling
    2023-06-17T21:49:00 9.505 INF [PartyQuests] Initialized
    2023-06-17T21:49:00 9.505 INF Awake done in 668 ms
    2023-06-17T21:49:00 9.590 INF [XUi] Instantiating XUi from default prefab.
    2023-06-17T21:49:00 9.600 INF [XUi] XUi instantiation completed in 9 ms
    2023-06-17T21:49:00 9.669 INF [XUi] Loading XUi asynchronously
    2023-06-17T21:49:00 9.681 INF Updated culture for display texts
    2023-06-17T21:49:01 10.097 INF [XUi] Parsing all window groups completed in 401 ms total.
    2023-06-17T21:49:01 10.190 INF Reloading serveradmin.xml
    2023-06-17T21:49:01 10.190 INF Loading permissions file at 'C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
    2023-06-17T21:49:01 10.193 INF Loading permissions file done.
    Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
    2023-06-17T21:49:02 11.048 INF [XUi] Initialized all window groups completed in 464 ms total.
    2023-06-17T21:49:02 11.319 INF LoadTextureArraysForQuality quality -1 to 0, reload False
    2023-06-17T21:49:06 14.897 INF LoadTextureArraysForQuality took 3.577
    2023-06-17T21:49:06 14.914 INF Loaded (local): rwgmixer in 0.02
    2023-06-17T21:49:06 14.954 INF Loaded (local): archetypes in 0.04
    2023-06-17T21:49:06 14.972 INF Loaded (local): loadingscreen in 0.02
    2023-06-17T21:49:06 14.972 INF WorldStaticData.Init() needed 4.000s
    2023-06-17T21:49:06 14.982 INF [Steamworks.NET] Login ok.
    2023-06-17T21:49:06 14.982 INF [EOS] Login
    2023-06-17T21:49:06 15.189 INF AchievementManager: Received stats and achievements from Steam
    2023-06-17T21:49:06 15.216 WRN [Steam] Tick took exceptionally long: 28 ms
    2023-06-17T21:49:07 16.116 INF [EOS] Login succeeded, PUID: 000216f1c16a4bf691fe935c87d901a6
    2023-06-17T21:49:07 16.117 INF [EOS] Getting native user for 000216f1c16a4bf691fe935c87d901a6
    2023-06-17T21:49:07 16.118 INF [EOS] CopyIdToken result: Success
    2023-06-17T21:49:08 17.056 INF [EOS] TransferProgress: News.xml, 3424 / 3424
    2023-06-17T21:49:08 17.167 INF [EOS] Read (News.xml) completed: Success, received 3366 bytes
    2023-06-17T21:49:13 22.306 INF NET: Starting server protocols
    2023-06-17T21:49:13 22.382 INF NET: LiteNetLib server started
    2023-06-17T21:49:13 22.383 INF [Steamworks.NET] NET: Server started
    2023-06-17T21:49:13 22.383 INF Started thread SteamNetworkingServer
    2023-06-17T21:49:13 22.383 INF [EOS-P2PS] Server started
    2023-06-17T21:49:13 22.385 INF StartGame
    2023-06-17T21:49:13 22.385 INF NetPackageManager Init
    2023-06-17T21:49:13 22.431 INF [XUi] Instantiating XUi from default prefab.
    2023-06-17T21:49:13 22.438 INF [XUi] XUi instantiation completed in 7 ms
    2023-06-17T21:49:13 22.445 INF Persistent GamePrefs saved
    GamePref.AdminFileName = serveradmin.xml
    GamePref.AirDropFrequency = 72
    GamePref.AirDropMarker = True
    GamePref.AllowSpawnNearBackpack = True
    GamePref.AutopilotMode = 0
    GamePref.BedrollDeadZoneSize = 30
    GamePref.BedrollExpiryTime = 60
    GamePref.BlockDamageAI = 25
    GamePref.BlockDamageAIBM = 33
    GamePref.BlockDamagePlayer = 100
    GamePref.BloodMoonEnemyCount = 4
    GamePref.BloodMoonFrequency = 7
    GamePref.BloodMoonRange = 0
    GamePref.BloodMoonWarning = 8
    GamePref.BuildCreate = False
    GamePref.ConnectToServerIP = 127.0.0.1
    GamePref.ConnectToServerPort = 26900
    GamePref.CraftTimer = 
    GamePref.CreateLevelDim = 8
    GamePref.CreateLevelName = My Level
    GamePref.CreativeMenuEnabled = False
    GamePref.DayCount = 3
    GamePref.DayLightLength = 18
    GamePref.DayNightLength = 30
    GamePref.DebugMenuEnabled = False
    GamePref.DebugMenuShowTasks = False
    GamePref.DebugStopEnemiesMoving = False
    GamePref.DropOnDeath = 3
    GamePref.DropOnQuit = 0
    GamePref.DynamicMeshDistance = 1000
    GamePref.DynamicMeshEnabled = True
    GamePref.DynamicMeshLandClaimBuffer = 3
    GamePref.DynamicMeshLandClaimOnly = True
    GamePref.DynamicMeshMaxItemCache = 3
    GamePref.DynamicMeshMaxRegionCache = 1
    GamePref.DynamicMeshUseImposters = False
    GamePref.DynamicSpawner = 
    GamePref.EACEnabled = False
    GamePref.EnableMapRendering = False
    GamePref.EnemyDifficulty = 0
    GamePref.EnemySpawnMode = True
    GamePref.FavoriteServersList = 
    GamePref.FragLimit = 20
    GamePref.GameDifficulty = 0
    GamePref.GameGuidClient = 
    GamePref.GameMode = GameModeSurvival
    GamePref.GameName = Zombie Toast
    GamePref.GameNameClient = My Game
    GamePref.GameVersion = Alpha 21
    GamePref.GameWorld = PREGEN10k
    GamePref.HideCommandExecutionLog = 0
    GamePref.JoiningOptions = True
    GamePref.LandClaimCount = 3
    GamePref.LandClaimDeadZone = 50
    GamePref.LandClaimDecayMode = 2
    GamePref.LandClaimExpiryTime = 30
    GamePref.LandClaimOfflineDelay = 0
    GamePref.LandClaimOfflineDurabilityModifier = 256
    GamePref.LandClaimOnlineDurabilityModifier = 256
    GamePref.LandClaimSize = 71
    GamePref.Language = 
    GamePref.LanguageBrowser = 
    GamePref.LastGameResetRevision = 13
    GamePref.LastLoadedPrefab = 
    GamePref.LastLoadingTipRead = 26
    GamePref.LootAbundance = 200
    GamePref.LootRespawnDays = 7
    GamePref.LootTimer = 
    GamePref.MatchLength = 10
    GamePref.MaxChunkAge = 10
    GamePref.MaxQueuedMeshLayers = 40
    GamePref.MaxSpawnedAnimals = 50
    GamePref.MaxSpawnedZombies = 64
    GamePref.MaxUncoveredMapChunksPerPlayer = 524288
    GamePref.NewGameSetDefaults = True
    GamePref.NoGraphicsMode = False
    GamePref.OptionsAllowController = True
    GamePref.OptionsAmbientVolumeLevel = 1
    GamePref.OptionsAudioOcclusion = False
    GamePref.OptionsBackgroundGlobalOpacity = 0.75
    GamePref.OptionsControllerTriggerEffects = False
    GamePref.OptionsControllerVibration = True
    GamePref.OptionsControlsResetRevision = 6
    GamePref.OptionsDisableChunkLODs = False
    GamePref.OptionsDynamicMusicDailyTime = 0.45
    GamePref.OptionsDynamicMusicEnabled = True
    GamePref.OptionsForegroundGlobalOpacity = 1
    GamePref.OptionsGfxAA = 4
    GamePref.OptionsGfxAASharpness = 0.1
    GamePref.OptionsGfxBloom = True
    GamePref.OptionsGfxBrightness = 0.5
    GamePref.OptionsGfxDOF = False
    GamePref.OptionsGfxDynamicMinFPS = 30
    GamePref.OptionsGfxDynamicMode = 0
    GamePref.OptionsGfxDynamicScale = 1
    GamePref.OptionsGfxFOV = 76
    GamePref.OptionsGfxGameplayResolutionHeight = 0
    GamePref.OptionsGfxGameplayResolutionWidth = 0
    GamePref.OptionsGfxGrassDistance = 3
    GamePref.OptionsGfxLODDistance = 1
    GamePref.OptionsGfxMotionBlur = 0
    GamePref.OptionsGfxObjQuality = 4
    GamePref.OptionsGfxOcclusion = True
    GamePref.OptionsGfxQualityPreset = 5
    GamePref.OptionsGfxReflectQuality = 3
    GamePref.OptionsGfxReflectShadows = True
    GamePref.OptionsGfxResetRevision = 3
    GamePref.OptionsGfxResolution = 0
    GamePref.OptionsGfxShadowDistance = 4
    GamePref.OptionsGfxSSAO = True
    GamePref.OptionsGfxSSReflections = 3
    GamePref.OptionsGfxStreamMipmaps = True
    GamePref.OptionsGfxSunShafts = True
    GamePref.OptionsGfxTerrainQuality = 4
    GamePref.OptionsGfxTexFilter = 3
    GamePref.OptionsGfxTexQuality = 0
    GamePref.OptionsGfxTreeDistance = 4
    GamePref.OptionsGfxUMATexQuality = 0
    GamePref.OptionsGfxViewDistance = 7
    GamePref.OptionsGfxVsync = 1
    GamePref.OptionsGfxWaterPtlLimiter = 1
    GamePref.OptionsGfxWaterQuality = 1
    GamePref.OptionsHudOpacity = 1
    GamePref.OptionsHudSize = 1
    GamePref.OptionsInterfaceSensitivity = 0.75
    GamePref.OptionsIntroMovieEnabled = True
    GamePref.OptionsInvertMouse = False
    GamePref.OptionsJournalPopup = True
    GamePref.OptionsLiteNetLibMtuOverride = False
    GamePref.OptionsLookSensitivity = 0.5
    GamePref.OptionsMenuMusicVolumeLevel = 0
    GamePref.OptionsMicVolumeLevel = 0.75
    GamePref.OptionsMumblePositionalAudioSupport = False
    GamePref.OptionsMusicVolumeLevel = 0
    GamePref.OptionsOverallAudioVolumeLevel = 0.3960293
    GamePref.OptionsPlayChanceFrequency = 3
    GamePref.OptionsPlayChanceProbability = 0.983
    GamePref.OptionsPlayerModel = playerMale
    GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
    GamePref.OptionsPOICulling = 1
    GamePref.OptionsQuestsAutoAccept = True
    GamePref.OptionsQuestsAutoShare = True
    GamePref.OptionsScreenBoundsValue = 1
    GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
    GamePref.OptionsShowCompass = True
    GamePref.OptionsShowCrosshair = True
    GamePref.OptionsStabSpawnBlocksOnGround = True
    GamePref.OptionsSubtitlesEnabled = True
    GamePref.OptionsTempCelsius = False
    GamePref.OptionsUiFpsScaling = 1
    GamePref.OptionsVehicleLookSensitivity = 0.5
    GamePref.OptionsVoiceChatEnabled = True
    GamePref.OptionsVoiceInputDevice = {8db43c09-6b4a-4382-8a57-fe44fcca4f7e}
    GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{16a5810b-90dd-4043-8ee7-1003d1ec1d7c}
    GamePref.OptionsVoiceVolumeLevel = 0.75
    GamePref.OptionsWeaponAiming = False
    GamePref.OptionsZoomAccel = 0.5
    GamePref.OptionsZoomSensitivity = 0.3
    GamePref.PartySharedKillRange = 10000
    GamePref.PersistentPlayerProfiles = True
    GamePref.PlayerAutologin = False
    GamePref.PlayerKillingMode = 2
    GamePref.PlayerName = Zak Valentine
    GamePref.PlayerSafeZoneHours = 7
    GamePref.PlayerSafeZoneLevel = 5
    GamePref.PlayerToken = 
    GamePref.PlaytestBiome = 3
    GamePref.RebuildMap = False
    GamePref.Region = 
    GamePref.SaveDataLimit = -1
    GamePref.SaveGameFolder = C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves
    GamePref.SelectionContextMode = 0
    GamePref.SelectionOperationMode = 0
    GamePref.ServerAdminSlots = 0
    GamePref.ServerAdminSlotsPermission = 0
    GamePref.ServerDescription = 
    GamePref.ServerDisabledNetworkProtocols = 
    GamePref.ServerHistoryCache = 
    GamePref.ServerIP = 
    GamePref.ServerIsPublic = True
    GamePref.ServerLoginConfirmationText = 
    GamePref.ServerMaxAllowedViewDistance = 12
    GamePref.ServerMaxPlayerCount = 2
    GamePref.ServerMaxWorldTransferSpeedKiBs = 512
    GamePref.ServerName = Default Server
    GamePref.ServerPort = 26900
    GamePref.ServerReservedSlots = 0
    GamePref.ServerReservedSlotsPermission = 100
    GamePref.ServerVisibility = 1
    GamePref.ServerWebsiteURL = 
    GamePref.ShowFriendPlayerOnMap = True
    GamePref.TelnetEnabled = False
    GamePref.TelnetFailedLoginLimit = 10
    GamePref.TelnetFailedLoginsBlocktime = 10
    GamePref.TelnetPort = 25003
    GamePref.TerminalWindowEnabled = True
    GamePref.TwitchBloodMoonAllowed = True
    GamePref.TwitchServerPermission = 90
    GamePref.UNUSED_ControlPanelEnabled = False
    GamePref.UNUSED_ControlPanelPort = 8080
    GamePref.UNUSED_LastLoadedPrefabSize = 
    GamePref.UNUSED_OptionsBloom = 
    GamePref.UNUSED_OptionsDOF = 
    GamePref.UNUSED_OptionsFieldOfViewNew = 
    GamePref.UNUSED_OptionsGamma = 
    GamePref.UNUSED_OptionsMotionBlur = 
    GamePref.UNUSED_OptionsObjectBlur = 
    GamePref.UNUSED_OptionsReflectionBounces = 
    GamePref.UNUSED_OptionsReflectionCullList = 
    GamePref.UNUSED_OptionsReflectionFarClip = 
    GamePref.UNUSED_OptionsReflectionRefreshMode = 
    GamePref.UNUSED_OptionsReflectionShadowDistance = 
    GamePref.UNUSED_OptionsReflectionTimeSlicingMode = 
    GamePref.UNUSED_OptionsSSAO = 
    GamePref.UNUSED_OptionsStreamingMipmapsBudget = 
    GamePref.UNUSED_OptionsSunShafts = 
    GamePref.UNUSED_PlayerId = 
    GamePref.UserDataFolder = C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie
    GamePref.WebDashboardEnabled = False
    GamePref.WebDashboardPort = 8080
    GamePref.WebDashboardUrl = 
    GamePref.WorldGenSeed = 
    GamePref.WorldGenSize = 8192
    GamePref.XPMultiplier = 150
    GamePref.ZombieBMMove = 1
    GamePref.ZombieFeralMove = 1
    GamePref.ZombieFeralSense = 0
    GamePref.ZombieMove = 0
    GamePref.ZombieMoveNight = 0
    GamePref.ZombiePlayers = True
    GameStat.AirDropFrequency = 0
    GameStat.AirDropMarker = True
    GameStat.AllowedViewDistance = 12
    GameStat.AnimalCount = 0
    GameStat.AutoParty = False
    GameStat.BedrollExpiryTime = 45
    GameStat.BlockDamagePlayer = 100
    GameStat.BloodMoonDay = 0
    GameStat.BloodMoonEnemyCount = 8
    GameStat.BloodMoonWarning = 8
    GameStat.ChunkStabilityEnabled = True
    GameStat.CraftTimer = 
    GameStat.CurrentRoundIx = 0
    GameStat.DayLightLength = 18
    GameStat.DayLimitActive = False
    GameStat.DayLimitThisRound = 0
    GameStat.DropOnDeath = 1
    GameStat.DropOnQuit = 0
    GameStat.EnemyCount = 0
    GameStat.EnemyDifficulty = Normal
    GameStat.EnemySpawnMode = True
    GameStat.FragLimitActive = False
    GameStat.FragLimitThisRound = 0
    GameStat.GameDifficulty = 2
    GameStat.GameDifficultyBonus = 1
    GameStat.GameModeId = 0
    GameStat.GameState = 0
    GameStat.GlobalMessageToShow = 
    GameStat.IsCreativeMenuEnabled = False
    GameStat.IsFlyingEnabled = False
    GameStat.IsPlayerCollisionEnabled = True
    GameStat.IsPlayerDamageEnabled = True
    GameStat.IsResetMapOnRestart = False
    GameStat.IsSaveSupplyCrates = True
    GameStat.IsSpawnEnemies = True
    GameStat.IsSpawnNearOtherPlayer = False
    GameStat.IsTeleportEnabled = False
    GameStat.IsVersionCheckDone = False
    GameStat.LandClaimCount = 3
    GameStat.LandClaimDeadZone = 30
    GameStat.LandClaimDecayMode = 0
    GameStat.LandClaimExpiryTime = 3
    GameStat.LandClaimOfflineDelay = 0
    GameStat.LandClaimOfflineDurabilityModifier = 32
    GameStat.LandClaimOnlineDurabilityModifier = 32
    GameStat.LandClaimSize = 41
    GameStat.LoadScene = 
    GameStat.LootTimer = 
    GameStat.OptionsPOICulling = 0
    GameStat.PartySharedKillRange = 100
    GameStat.PlayerKillingMode = KillStrangersOnly
    GameStat.ScoreDiedMultiplier = -5
    GameStat.ScorePlayerKillMultiplier = 1
    GameStat.ScoreZombieKillMultiplier = 1
    GameStat.ShowAllPlayersOnMap = False
    GameStat.ShowFriendPlayerOnMap = True
    GameStat.ShowSpawnWindow = False
    GameStat.ShowWindow = 
    GameStat.TimeLimitActive = False
    GameStat.TimeLimitThisRound = 0
    GameStat.TimeOfDayIncPerSec = 20
    GameStat.TwitchBloodMoonAllowed = True
    GameStat.UNUSED_ShowZombieCounter = 
    GameStat.XPMultiplier = 100
    GameStat.ZombieHordeMeter = False
    2023-06-17T21:49:13 22.465 INF StartAsServer
    2023-06-17T21:49:13 22.700 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
    2023-06-17T21:49:13 22.700 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
    2023-06-17T21:49:13 22.700 INF Set Microsplat smooth:  MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
    2023-06-17T21:49:13 22.713 INF Loaded (local): materials in 0.23
    2023-06-17T21:49:13 22.738 INF Loaded (local): physicsbodies in 0.02
    2023-06-17T21:49:13 22.763 INF Loaded (local): painting in 0.02
    2023-06-17T21:49:13 22.839 INF Loaded (local): shapes in 0.08
    2023-06-17T21:49:27 35.907 INF Block IDs with mapping
    Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
    2023-06-17T21:49:27 35.915 INF Block IDs total 22097, terr 29, last 22319
    2023-06-17T21:49:27 35.924 INF Loaded (local): blocks in 13.09
    Unloading 64463 unused Assets to reduce memory usage. Loaded Objects now: 121320.
    Total: 229.435500 ms (FindLiveObjects: 7.414300 ms CreateObjectMapping: 4.790900 ms MarkObjects: 202.724800 ms  DeleteObjects: 14.505300 ms)

    2023-06-17T21:49:27 36.249 INF Loaded (local): progression in 0.32
    2023-06-17T21:49:27 36.641 INF Loaded (local): buffs in 0.39
    Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
    Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
    2023-06-17T21:49:27 36.663 INF Loaded (local): misc in 0.02
    2023-06-17T21:49:28 37.004 INF Loaded (local): items in 0.34
    2023-06-17T21:49:28 37.072 INF Item IDs with mapping
    2023-06-17T21:49:28 37.072 INF ItemIDs from Mapping
    2023-06-17T21:49:28 37.115 INF Loaded (local): item_modifiers in 0.11
    2023-06-17T21:49:28 37.178 INF Loaded (local): entityclasses in 0.06
    2023-06-17T21:49:28 37.205 INF Loaded (local): qualityinfo in 0.03
    2023-06-17T21:49:28 37.259 INF Loaded (local): sounds in 0.05
    2023-06-17T21:49:28 37.304 INF Loaded (local): recipes in 0.04
    2023-06-17T21:49:28 37.330 INF Loaded (local): blockplaceholders in 0.03
    2023-06-17T21:49:28 37.377 INF Loaded (local): loot in 0.05
    2023-06-17T21:49:28 37.406 INF Loaded (local): entitygroups in 0.03
    2023-06-17T21:49:28 37.430 INF Loaded (local): utilityai in 0.02
    2023-06-17T21:49:28 37.455 INF Loaded (local): vehicles in 0.02
    2023-06-17T21:49:28 37.480 INF Loaded (local): rwgmixer in 0.02
    2023-06-17T21:49:28 37.505 INF Loaded (local): weathersurvival in 0.03
    2023-06-17T21:49:28 37.533 INF Loaded (local): archetypes in 0.03
    2023-06-17T21:49:28 37.594 INF Loaded (local): quests in 0.06
    2023-06-17T21:49:28 37.621 INF Loaded (local): traders in 0.03
    2023-06-17T21:49:28 37.647 INF Loaded (local): npc in 0.03
    2023-06-17T21:49:28 37.672 INF Loaded (local): dialogs in 0.02
    2023-06-17T21:49:28 37.699 INF Loaded (local): ui_display in 0.03
    2023-06-17T21:49:28 37.731 INF Loaded (local): nav_objects in 0.03
    2023-06-17T21:49:28 37.763 INF Loaded (local): gamestages in 0.03
    2023-06-17T21:49:29 37.919 INF Loaded (local): gameevents in 0.16
    2023-06-17T21:49:29 37.962 INF Loaded (local): twitch in 0.04
    2023-06-17T21:49:29 37.988 INF Loaded (local): twitch_events in 0.03
    2023-06-17T21:49:29 38.029 INF Loaded (local): dmscontent in 0.04
    2023-06-17T21:49:29 38.055 INF Loaded (local): XUi_Common/styles in 0.03
    2023-06-17T21:49:29 38.080 INF Loaded (local): XUi_Common/controls in 0.02
    2023-06-17T21:49:29 38.105 INF Loaded (local): XUi/styles in 0.03
    2023-06-17T21:49:29 38.130 INF Loaded (local): XUi/controls in 0.02
    2023-06-17T21:49:29 38.164 INF Loaded (local): XUi/windows in 0.03
    2023-06-17T21:49:29 38.188 INF [XUi] Loading XUi asynchronously
    2023-06-17T21:49:29 38.213 INF Loaded (local): XUi/xui in 0.05
    2023-06-17T21:49:29 38.363 INF Loaded (local): biomes in 0.15
    2023-06-17T21:49:29 38.499 INF Loaded (local): worldglobal in 0.14
    2023-06-17T21:49:29 38.634 INF Loaded (local): spawning in 0.14
    2023-06-17T21:49:29 38.731 INF Loaded (local): loadingscreen in 0.10
    2023-06-17T21:49:29 38.823 INF createWorld: PREGEN10k, Zombie Toast, GameModeSurvival
    2023-06-17T21:49:29 38.824 INF Occlusion: Enabled
    2023-06-17T21:49:30 38.867 INF Started thread ChunkRegeneration
    2023-06-17T21:49:30 38.868 INF Started thread ChunkCalc
    2023-06-17T21:49:30 38.870 INF Started thread ChunkMeshBake
    2023-06-17T21:49:30 38.885 INF [XUi] Parsing all window groups completed in 550 ms total.
    2023-06-17T21:49:30 38.971 INF World.Load: PREGEN10k
    2023-06-17T21:49:30 38.978 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
    2023-06-17T21:49:30 39.025 INF Started thread WaterSimulationApplyChanges
    2023-06-17T21:49:31 39.993 INF ShapeControllers: 96
    2023-06-17T21:49:31 40.740 INF [XUi] Initialized all window groups completed in 676 ms total.
    2023-06-17T21:49:33 42.414 INF Started thread GenerateChunks
    2023-06-17T21:49:34 42.900 INF Calculating world hashes took 469 ms (world size 440 MiB)
    2023-06-17T21:49:34 43.064 INF Loading dtm raw file took 648ms
    2023-06-17T21:49:34 43.689 INF Biomes image size w= 10240, h = 10240
    2023-06-17T21:49:42 51.032 INF Loading and creating biomes took 7967ms
    2023-06-17T21:49:44 53.823 INF Loading and creating shader control textures took 2791ms
    2023-06-17T21:49:46 55.819 INF Loading and parsing of generator took 1996ms
    2023-06-17T21:49:46 55.860 INF Computed 1192 chunk groups containing a total of 32264 chunks. Largest group contains 374 chunks.
    2023-06-17T21:49:47 55.904 INF Started thread SaveChunks C:\Users\Zak Valentine\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\Zombie Toast\Region
    2023-06-17T21:49:49 58.431 INF [DECO] read 256539
    2023-06-17T21:49:49 58.568 INF Dynamic Music Initialized on Server
    2023-06-17T21:49:49 58.581 INF Dynamic Music Initialized on Client
    2023-06-17T21:49:50 58.909 INF AstarManager Init
    2023-06-17T21:49:50 59.064 INF WeatherManager: Init 8 weather packages
    2023-06-17T21:49:50 59.180 INF WeatherManager: ApplySavedPackages
    2023-06-17T21:49:50 59.183 INF createWorld() done
    2023-06-17T21:49:50 59.184 INF Loading players.xml
    2023-06-17T21:49:50 59.484 INF Created player with id=313
    2023-06-17T21:49:50 59.492 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Zak Valentine, id=313]
    2023-06-17T21:49:50 59.581 INF Loaded player
    2023-06-17T21:49:50 59.739 INF 13983 VehicleManager read #0, id 6648, vehicleBicycle, (1399.3, 35.0, -368.1), chunk 87, -24
    2023-06-17T21:49:50 59.739 INF 13983 VehicleManager read #1, id 6649, vehicleBicycle, (1401.1, 35.0, -367.2), chunk 87, -23
    2023-06-17T21:49:50 59.739 INF VehicleManager C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/Zombie Toast/vehicles.dat, loaded 2
    2023-06-17T21:49:50 59.740 INF DroneManager C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/Zombie Toast/drones.dat, loaded 0
    2023-06-17T21:49:50 59.856 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
    2023-06-17T21:49:50 59.856 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
    2023-06-17T21:49:50 59.856 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 4, default = 8
    2023-06-17T21:49:50 59.856 INF Setting for 'BlockDamageAI' does not match the default (server will go to the modded category): current = 25, default = 100
    2023-06-17T21:49:50 59.856 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 33, default = 100
    2023-06-17T21:49:50 59.856 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 200, default = 100
    2023-06-17T21:49:50 59.856 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
    2023-06-17T21:49:51 59.921 INF [EOS] Registering server
    2023-06-17T21:49:51 60.028 INF OpenSpawnWindow
    2023-06-17T21:49:51 60.242 INF Loading dymesh settings
    2023-06-17T21:49:51 60.242 INF Dynamic Mesh Settings
    2023-06-17T21:49:51 60.242 INF Use Imposter Values: False
    2023-06-17T21:49:51 60.242 INF Only Player Areas: True
    2023-06-17T21:49:51 60.242 INF Player Area Buffer: 3
    2023-06-17T21:49:51 60.242 INF Max View Distance: 1000
    2023-06-17T21:49:51 60.242 INF Regen all on new world: False
    2023-06-17T21:49:51 60.244 INF Dymesh: Prepping dynamic mesh. Resend Default: True
    2023-06-17T21:49:51 60.244 INF Dymesh: Mesh location: C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/Zombie Toast/DynamicMeshes/
    2023-06-17T21:49:51 60.244 INF StartGame done
    2023-06-17T21:49:51 60.407 INF [Steamworks.NET] GameServer.Init successful
    Calling Animator.GotoState on Synchronize layer
    2023-06-17T21:49:51 60.613 INF [EOS] Server registered, session: 78bdc994840f4f6696456f60236d704a
    2023-06-17T21:49:51 60.615 INF [EOS] Session address: 68.57.58.163
    2023-06-17T21:49:51 60.619 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
    2023-06-17T21:49:51 60.793 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244146485206, server SteamID=, server public IP=6*.5*.5*.16*, server port=26900
    2023-06-17T21:49:51 60.796 INF [Steamworks.NET] Lobby entered: 109775244146485206
    2023-06-17T21:49:52 61.013 INF Dymesh: Warming dynamic mesh
    2023-06-17T21:49:52 61.013 INF Dymesh: Creating dynamic mesh manager
    2023-06-17T21:49:52 61.016 INF Dymesh: Awake
    2023-06-17T21:49:52 61.016 INF Dymesh: Mesh location: C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/Zombie Toast/DynamicMeshes/
    2023-06-17T21:49:52 61.017 INF Dymesh: Loading Items: C:\Users\Zak Valentine\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/Zombie Toast/DynamicMeshes/
    2023-06-17T21:49:52 61.027 INF Dymesh: Loaded Items: 21
    2023-06-17T21:49:52 61.028 INF Dymesh: Loading all items took: 0.0109708 seconds.
    2023-06-17T21:49:52 61.092 INF Meshlist count is now 1
    2023-06-17T21:49:52 61.092 INF Meshlist count is now 2
    2023-06-17T21:49:52 61.093 INF Force load took 0 seconds
    2023-06-17T21:49:52 61.094 INF Clearing queues.
    2023-06-17T21:49:52 61.094 INF Cleared queues.
    2023-06-17T21:49:52 61.096 INF Dynamic thread starting
    2023-06-17T21:49:52 61.098 INF Dymesh door replacement: imposterBlock
    2023-06-17T21:49:52 61.170 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90173539551368194, public IP=6*.5*.5*.16*
    2023-06-17T21:49:52 61.173 INF [Steamworks.NET] Exiting Lobby
    2023-06-17T21:49:52 61.173 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypeFriendsOnly)
    2023-06-17T21:49:52 61.318 INF Missing paint ID XML entry: 255 for block 'concreteShapes:cubeTrimQuarterEdge'
    2023-06-17T21:49:52 61.577 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775244146485222, server SteamID=90173539551368194, server public IP=6*.5*.5*.16*, server port=26900
    2023-06-17T21:49:52 61.579 INF [Steamworks.NET] Lobby entered: 109775244146485222
    2023-06-17T21:49:54 63.056 INF Respawn almost done
    2023-06-17T21:49:54 63.061 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 1348, 37, -337): localplayer
    2023-06-17T21:49:54 63.101 INF 14072+1 Origin Reposition (0.0, 0.0, 0.0) to (1344.0, 32.0, -352.0)
    2023-06-17T21:49:54 63.472 INF 14085 Vehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=6648], (1399.33, 35.03, -368.15) (chunk 87, -24), rbPos (1344.00, 32.00, -352.00)
    2023-06-17T21:49:54 63.474 INF 14085 VehicleManager loaded #0, id 6648, [type=EntityBicycle, name=vehicleBicycle, id=6648], (1399.3, 35.0, -368.1), chunk 87, -24 (87, -24)
    2023-06-17T21:49:54 63.474 INF 14085 VehicleManager Update loaded 1
    2023-06-17T21:49:55 64.319 INF 14145 Vehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=6649], (1401.08, 35.03, -367.25) (chunk 87, -23), rbPos (1344.00, 32.00, -352.00)
    2023-06-17T21:49:55 64.322 WRN navobject already exists in list
    2023-06-17T21:49:55 64.322 INF 14145 VehicleManager loaded #0, id 6649, [type=EntityBicycle, name=vehicleBicycle, id=6649], (1401.1, 35.0, -367.2), chunk 87, -23 (87, -23)
    2023-06-17T21:49:55 64.322 INF 14145 VehicleManager Update loaded 1
    2023-06-17T21:49:58 67.654 INF Saving 111 of chunks took 145ms
    2023-06-17T21:49:58 67.690 INF [DECO] written 256538, in 35ms
    2023-06-17T21:49:58 67.700 INF [DECO] write thread 10ms
    2023-06-17T21:50:14 83.565 INF [DECO] written 256525, in 33ms
    2023-06-17T21:50:14 83.577 INF [DECO] write thread 10ms
    2023-06-17T21:50:16 85.621 INF Saving 107 of chunks took 145ms
     

     

    Link to comment
    Share on other sites

    Is there a workaround for this?  The socially-recommended `cr f` understandably results in duplicate traders, and `kill {entity-id-of-trader}` can't be used to get rid of extra traders.

     

    How can one effectively get out of this situation without starting over from scratch?

    Link to comment
    Share on other sites

    18 minutes ago, koitsu said:

    Is there a workaround for this?  The socially-recommended `cr f` understandably results in duplicate traders, and `kill {entity-id-of-trader}` can't be used to get rid of extra traders.

     

    How can one effectively get out of this situation without starting over from scratch?

    See if this post helps. If not, someone further down suggested a mod that worked for them

     

     

    Link to comment
    Share on other sites



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...