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  • "Take All" ignores consumable currently being used

    • Version: A21 b324

    Summary: Using a consumable from a container and then hitting "Take All" will not take the item being consumed.

    Game Version: A21 b324
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: SP

    Did you wipe old saves? Wiped 6/12 on A21 b313
    Did you start a new game? Created 6/29 on A21 b324
    Did you validate your files? Validated files 6/29 on A21 b324
    Are you using any mods? No
    EAC on or off? On

    Status: NEW

    Bug Description:

    Detailed steps to reproduce the bug:
    1) Locate or place down a container with multiple items in it, including a consumable with more than 1 copy
    2) Click on the consumable and hit "Use"
    3) While animation is playing, hit "Take All"

    Actual result: All items go into inventory except the consumable being used

    Expected result: All items to be transferred to inventory

    Link to Pastebin Output Log: https://pastebin.com/WEc4JNcp

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