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  • Specific zombie ragdoll animation (spin and fall) reaction time seems delayed

    • Version: A21 b324

    Summary: When attacking zombies with a spear, one of their ragdoll animations triggers about a second after being hit (the one where they spin and fall to the ground)

    Game Version: A21 b324
    OS/Version: Windows 11
    CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
    System Memory: 32GB
    GPU Model and VRAM: Radeon RX 6700 XT 12 GB
    Screen Resolution: 1920x1080
    Video Settings: Custom: https://imgur.com/a/mP1vSrT
    Game mode: SP

    Did you wipe old saves? Wiped 6/12 on A21 b313
    Did you start a new game? Created 6/29 on A21 b324
    Did you validate your files? Validated files 6/29 on A21 b324
    Are you using any mods? No
    EAC on or off? On

    Status: NEW

    Bug Description:

    Detailed steps to reproduce the bug:
    1) Give yourself a spear (I put 3/5 points into spears if that makes any difference, lv 1 stone spear with ergonomic grip mod)
    2) Find or locate a zombie
    3) Use left click to poke zombie a couple times

    Actual result: Sometimes the zombie will do a ragdoll animation where they spin and fall to the ground, this usually occurs about 1 second after they are hit, which seems like a delayed reaction.
    videos: https://imgur.com/a/4PABV5G


    In even rarer cases, they will appear halfway through the floor before they "spin"

    videos: https://imgur.com/a/8yDxu5e

    Expected result: Zombie should react almost immediately to being hit

    Log files: https://pastebin.com/BACGMVe6

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