Summary: Not sure if maybe this is just how it's supposed to work, but I noticed light can bleed through blocks when Shadow Distance is set to Off in the settings
Game Version: A21.1 b6
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Custom: https://imgur.com/a/mP1vSrT
Game mode: SP
Did you wipe old saves? Wiped 6/12 on A21 b313
Did you start a new game? Created 6/29 on A21 b324
Did you validate your files? Validated files 6/29 on A21 b324
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Have your "Shadow Distance" set to anything but off in Options -> Video -> Quality
2) Go to fire_station_04 at night
3) Head to the second floor bedroom area and check the space to the left of the dresser
4) Observe no light
5) Go into Options -> Video -> Quality and set "Shadow Distance" to "Off" (Or set your preset quality to the lowest one possible)
Actual result: Light from the other side of the wall bleeds through
video:
Expected result: Light should not be visible? (Or is the light bulb too bright?)
Link to Pastebin Output Log: https://pastebin.com/ZGusWVb1
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