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  • Crippled mutated zombie AI issue

    • Version: A21 21.2

    Summary: Mutated zombies with their legs cripped/chopped off stand up briefly to do their special attack after being crippled/crawling, which causes a jarring animation.

    Game Version: A21.2 b14
    OS/Version: Windows 10
    CPU Model: AMD Ryzen 5 2600 Six-Core Processor
    System Memory: 16GB
    GPU Model and VRAM: NVIDIA GeForce 1650 SUPER
    Screen Resolution: 1920x1080
    Video Settings: Medium/Low
    Game mode: Single Player

    Did you wipe old saves? No
    Did you start a new game? No
    Did you validate your files? No
    Are you using any mods? No
    EAC on or off? Off

    Status: NEW

    Bug Description:

    Crippled mutated zombies appear to stand up to perform their special attack briefly while cripped. This should either not occur, or the zombie should remain crawling.


    Additional note:

    If any QA sees this, I just have a question (Not trying to be rude or anything here); do you guys have a system in place to look at old reports? I see some older reports that don't get commented on, do they get reported to the devs/silently looked at? Thanks for checking these bug reports, hope you have a great day

    Detailed steps to reproduce the bug:
    1) Spawn in a radiated mutated zombie
    2) Attempt to cripple one of their legs to the point where they become a crawler. This may take a while to do given their seemingly low cripple chance, it took me several minutes to reproduce

    3) Approach the mutated zombie

    4) Observe the bug once the zombie starts a special attack

    Expected Result: Crippled mutated zombies remain cripped, and either can't perform/don't get up for their special attack

    Actual Result: Mutated zombies stand up briefly to do this attack despite being a crawler, suprising and confusing players


    Image example: https://ibb.co/12NLTT7

    Unsure if a log file will help in this case, but here's one regardless: https://pastebin.com/ALqNfgt1



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