Summary: Breaching slugs no longer work on locked containers because all locked containers switched from having the "doors" tag to having the "safes" tag, and the breaching slugs never got updated to include 1000 bonus block damage to safes. The flavor text for breaching slugs still clearly indicates that it should work on all things secure like doors and safes:
Image of Shotgun Messiah 2:
"Breaching Ammunition: Craft special ammunition used to breach secure blocks like doors and safes."
However, if the intent is for breaching slugs to no longer work at all on the new "safes" tag on blocks, then the localization text for this perk book should be updated to indicate that it only works on DOORS, not SAFES as well like it says today.
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Game Version: (A21 b3xx)
A21 b317
OS/Version: (Windows / Linux / Mac)
Windows 10 Pro
CPU Model: (Intel i5 9600K / AMD Ryzen 7 1800x / etc)
N/A not a performance or technical issue.
System Memory: (4 GB / 8 GB / 16 GB / etc)
N/A not a performance or technical issue.
GPU Model and VRAM: (nVidia GTX 1060 4 GB / AMD RX 580 8 GB / etc)
N/A not a performance or technical issue.
Screen Resolution: (Width and Height such as 1920x1080)
N/A not a performance or technical issue.
Video Settings: (Low / Medium / High / Ultra / Custom(Custom has many combinations, so just list the settings you think are relevant to the bug if any))
N/A not a performance or technical issue.
Game mode: (MP host / MP client / SP / Client on Dedi, RWG or NAV)
SP RWG 8k
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Did you wipe old saves? (Yes/No)
No. But this is not a game state/save related issue, everything is in the plain XML about this behavior.
Did you start a new game? (Yes/No)
Yes.
Did you validate your files? (Yes/No)
Yes.
Are you using any mods? (Yes/No)
Yes, but no modlets that touch breaching slugs at all.
EAC on or off?
OFF
Status: NEW
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Bug Description:
Detailed steps to reproduce the bug:
1) Make a game and take a look at breaching slugs, and if you want go shoot a safe and it does not do extra damage like it used to.
2) Dig around in XML files and diff from an old alpha20 save to see that safes used to have "door" tag but no longer do, and instead have a new tag "safes"
3) Cry and fix the xml yourself. (Line 7268 of items.xml needs "Safes" added to the effect group for base_add on ammoShotgunBreachingSlug
Actual result: Breaching slugs do 80 base damage to locked container blocks.
Expected result: Breaching slugs do 1080 base damage to locked container blocks.
Pastebin Logs:
https://pastebin.com/QUS6gqTs
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