Summary: When zombies walk into electric fence posts during the blood moon, the host’s console repeatedly opens to show a Null Reference Exception.
Game Version: A21.2 b37
OS/Version: macOS 10.14.6
CPU Model: Intel Core i9-9900K
System Memory: 40 GB
GPU Model and VRAM: AMD Radeon Pro Vega 48
Screen Resolution: 1920x1080
Video Settings: High
Game mode: Locally hosted multiplayer, RWG
Did you wipe old saves? No
Did you start a new game? No
Did you validate your files? No
Are you using any mods? No
EAC off
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) As the host of a multiplayer game, place six or so electric fence posts.
2) Connect the fence posts in series directly to a generator and power them up.
3) During a Blood Moon, allow zombies to hit the electric fence posts.
Actual result:
For the host, the console opens repeatedly - seemingly once every time a zombie connects with the fence - to report a Null Reference Exception:
NullReferenceException: Object reference not set to an instance of an object at ElectricWireController.DamageSelf (System.Single damage) [0x000dc] in <d0eae9af94fe45309fd53c292b4faa0e>:0 at ElectricWireController.touched (UnityEngine.Collider collider) [0x001a5] in <d0eae9af94fe45309fd53c292b4faa0e>:0 at ElectricWireController.Update () [0x000b2] in <d0eae9af94fe45309fd53c292b4faa0e>:0
For other players, the game continues as normal.
Expected result:
Gameplay is not interrupted by console red text errors.
Log file: (excerpt in order to fit in pastebin)
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