Summary: Game will hard-crash PC (no errors, no logs, no BSOD). Only ever happens on the 2nd load of the game before computer has been restarted (or crashed). First load after a fresh restart starts 100% of the time. Quit game, don't restart computer, try to load into a world, shuts computer off 100% of the time.
Game Version: A20 (initial release after streamer weekend)
Platform: PC
OS/Version: Windows
CPU Model: i7 8700k @ 3.7ghz
System Memory: 16 GB
GPU Model and VRAM: 2070 8 GB
Screen Resolution: 1440p standard
Video Settings: High (Textures on FULL = causes the problem. Textures on Half = Removes the issue)
Game mode: MP (Dedicated Server) and SP both experience the issue
Did you wipe old saves? YES
Did you start a new game? YES
Did you validate your files? YES
Are you using any mods? NO
EAC on or off? OFF
Status: NEW
Bug Description: Game will hard-crash and force a restart of the PC if attempting to load into a world a 2nd time after having already loaded a world. A "fix" was found by reducing textures to HALF. With Textures on HALF, the game has never crashed for us yet. Turned textures back to FULL and it immediately crashes when trying to load into a world on the 2nd try.
This has been reproduced on two machines we have access to. A 3rd friend is playing and does not have this issues, however his system has over 12gb of VRam available, while the other 2 systems are running only 8.
Detailed steps to reproduce the bug:
1) With textures on FULL, load into a world (we are playing on 10k). All settings are on HIGH other than bloom/blur and such.
2) Exit the game to desktop
3) Start the game back up and try to load into a world again. During loading PC will hard crash and force a reboot. Graphics card behaves oddly during initial boot-up compared to a normal restart.
Actual result: Not sure what to add here? Game hard crashes when trying to load into a world a 2nd time with textures on FULL setting.
Expected result: Ideal result is game detects available memory and warns user it cannot load with current settings and recommends / automatically adjusts textures down to HALF. Or, should produce a warning when memory is exceeded and drop user out of game with an error message. In all cases, should not keep going and hard-crash the PC.
Recommended Comments
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now