Summary: cntCashRegister, cntCashRegisterEmpty and cashRegisterScanner appear to have colliders that are larger than the model, resulting in arrows being stuck floating in mid air
Game Version: A20.6
Platform: Steam
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Fancy Potato (Ultra)
Game mode: SP
Did you wipe old saves? Not since A20.4
Did you start a new game? Created on 3/16 on A20.6
Did you validate your files? Last verified 8/22/22 on A20.6
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Go to countrytown_business_05
2) Wake up the zombie by the cash register
3) As the zombie gets up, try to shoot them from over the cash register (I froze the zombie using num pad * once they got up, to demonstrate this, otherwise it would be hard to time it)
Actual result:
Arrows stuck floating and does not hit zombie, even though there is clear line of sight
video: https://imgur.com/a/NErdz9C
I also tried the other two cash register models (the unopened cash register, and the scanner) and they have similar issue
Expected result: Be able to hit the zombie
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