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  • KeyNotFoundException on Map Preview


    dcsobral

    Summary: KeyNotFoundException on Map Preview

    Game Version: A20 b238
    Platform: PC
    OS/Version: Windows 10 Pro
    CPU Model: i7-7700K
    System Memory: 64 GB
    GPU Model and VRAM: nVidia GTX 1080 Ti / 11264 MB
    Screen Resolution: 2560 x 1440
    Video Settings: Custom (everything maxed out; DoF and Blur off; Occlusion and Texture Streaming on)
    Game mode: SP NAV

    Did you wipe old saves? No
    Did you start a new game? No
    Did you validate your files? Yes
    Are you using any mods? Yes
    EAC on or off? off

    Status: NEW

    Bug Description: This error happens on first try, unlike what's described on the KI list. Generating a world on the previewer results in a KeyNotFoundException. 

    Log: https://pastebin.com/KkuNhXT6

    Detailed steps to reproduce the bug:

    1) Editing Tools

    2) Random Gen Previewer

    3) Fill:

    World Seed: ActableCravings

    Towns: Many

    Plains: 8

    Hills: 3

    Mountains: 1

    4) Click Generate World

    Actual result: 

    KeyNotFoundException: The given key was not present in the dictionary.
      at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <695d1cc93cca45069c528c15c9fdd749>:0
      at WorldGenerationEngineFinal.WorldBuilder+<generateTerrain>d__75.MoveNext () [0x0086b] in <2ba1bc1bbbe64fe49f53fe5235fb7038>:0
      at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <544fca0986d54eca88fc7c56e2a8b4b4>:0

    Expected result: No exceptions
     


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