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  • Zed's are taking erratic pathing to player in POI's

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    Lumpus
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    Pathing through doorways seems to be an issue - have noted it happening 3+ times.  Zed's will get confused (50%) if having to pass through a doorway and may beat on random wall or object or else beat on rear side of open door to break it to reach player.  I can probably get screen shots of this, if needed.  Noticed this happening frequently during JaWoodle's streams this weekend.

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