Summary: Solar S9banks break circuits by stopping sensors from resetting properly during the day
Game Version: A20.6 (b9) -> has happened in A19 as well
Platform: Steam
OS/Version: Windows
CPU Model: Intel(R) Core(TM) i7-5960X
System Memory: 32GB
GPU Model and VRAM: nVidia GTX 2080ti 11GB
Screen Resolution: 1920 x 1080 (doesn't matter)
Video Settings: any (doesn't matter)
Game mode: SP but probably also happens in MP
Did you wipe old saves? No
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? ON
Status: NEW
Bug Description: When a battery bank is being charged by a solar panel, sensors like motion sensors, tripwire hooks and pressure plates connected to that battery bank fail to reset to their idle state after being triggered. Traps wired to these sensors will keep running/firing until the whole circuit is shut down or runs out of ammo/power. The same does not happen when the battery bank gets charged by e.g. a generator bank, all else being the exact same.
Detailed steps to reproduce the bug:
1) Place a solar bank and fill it with cells
2) Hook up a battery bank and fill it with batteries
3) Connect a motion sensor to the battery bank and set it to power delay instant and power duration triggered (any sensor works)
4) Connect a blade trap to the motion sensor (any trap works)
5) Set the time to daytime so the battery bank gets charged
6) Set off the motion sensor
7) Remove whatever is triggering the motion sensor, the blade trap will keep going until you physically shut down the circuit by cutting the wire
Actual result: The motion sensor will keep outputting a signal even when it isn't actively tracking anything anymore until the power to it is cut off
Expected result: The sensor resets as soon as its trigger condition isn't met anymore