Summary: Arrows stuck on a block does not stay in same location after moving far away and coming back
Game Version: Alpha 20.3 b3
Platform: PC
OS/Version: Windows 10
CPU Model: Intel(R) Core(TM) i5-6300HQ CPU @ 2.30GHz
System Memory: 8GB
GPU Model and VRAM: AMD Radeon R9 M275X (4075MB?)
Screen Resolution: 1280x720
Video Settings: Potato (Lowest)
Game mode: SP
Did you wipe old saves? Not since A20.0
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Shoot a bunch of arrows into a block, (ex: make an X shape out of stuck arrows into blue cobble)
2) Move far away from the location (ex: teleport somewhere on the map)
3) Move back to the same location (ex: teleport somewhere nearby where you shot the arrows)
4) Check the block you shot
Actual result: Arrows will be missing, OR the arrows will be found in a different location, possibly floating in the air
example: https://imgur.com/a/S9Eq5Ri
Notice in the beginning, as I am going towards the spot, no floating arrows were seen nearby.
I shot a bunch, making an X shape, and teleported away.
When I returned, my X shape arrows were found floating a ways away from the blue cobble. There was a different set of arrows stuck to the block instead, indicated by a different pattern in the blocks (probably from me trying to reproduce this issue before recording)
I wonder if this is caused by the origin shifts? (I know origin shifts were funky in previous A20 builds where people claimed their vehicle moved and turrets fell through blocks)
Expected result: Arrows should be back where I left it.