Summary: Every new start in RWG worlds since 20.4B42 stable, the spawn point is always 0,0. So far, this has included Forest and Desert biomes.
Game Version: A20.4B42
Platform: Steam
OS/Version: Windows 10
CPU Model: AMD Ryzen 7 1800x
System Memory: 32GB
GPU Model and VRAM: nVidia GTX 1070 Ti
Screen Resolution: 1600x1200
Video Settings: Medium
Game mode: SP
Did you wipe old saves? Yes
Did you start a new game? Yes
Did you validate your files? Yes
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description: With A20.4, any new RWG start has the character spawn at 0,0 regardless of biome or game name. Example seeds include sickday, Pizazzium. Example game names include A20.4B42Game8, scouting2.
Latest game log: https://pastebin.com/xQ9CrHBn
Detailed steps to reproduce the bug:
1) Generate an RWG. Worlds were generated as 6K, many towns, no Wilderness POIs, no Rivers, Default, Default, Few Lakes, 6, 3, 0, 0
2) Start new game (includes restarting program after RWG, and not restarting). Game is Warrior difficulty, Friends only, Max players 2, Airdrops On, max LCB, max bedroll. Observed with both Feral Sense set to All or set to None.
3) Spawn in at 0,0
Actual result: All new spawns are at 0,0
Expected result: Spawn in at different spawn points as in the past.