Summary: Using timed charges on weak locked safes in POIs (ex: wall safe) on a server where player block dmg is too high (ex: 200%) will result in the safe being destroyed and no loot dropping
Game Version: A20.5
Platform: Steam
OS/Version: Windows 11
CPU Model: Intel Core i5-12500 3 GHz 6-Core Processor
System Memory: 32GB
GPU Model and VRAM: Radeon RX 6700 XT 12 GB
Screen Resolution: 1920x1080
Video Settings: Fancy Potato (Ultra)
Game mode: SP
Did you wipe old saves? Not since A20.4 (new pc)
Did you start a new game? Created on 5/20 on A20.5
Did you validate your files? Verified 5/21 on A20.5
Are you using any mods? No
EAC on or off? On
Status: NEW
Bug Description:
Detailed steps to reproduce the bug:
1) Increase player block dmg in server settings (ex: 200%)
2) Go to a POI with a locked safe (ex: bank_02)
3) Locate the locked safe (ex: wall safe -- I didn't try a desk safe but I'm assuming same issue applies)
4) Place timed charge on safe
Actual result: Safe will either just disappear (from doing so much dmg to it) or "collapse" into construction bars. Either case, no bookbag loot is dropped, making timed charges useless.
video: https://imgur.com/a/5kO21kh
Expected result: Safes should drop their loot as a bag. I do want to note though, if you manually place a safe down, put items inside the safe, then blow it up with timed charges, it DOES drop a bookbag. This issue only happened for me when I used timed charges on POI safes.