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  • ArgumentOutOfRangeException after killing wandering zombie

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    wicker
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    Summary: ArgumentOutOfRangeException after killing wandering zombie

     

    Game Version: A20.1b6

    Platform: PC

    OS/Version: Windows

    CPU Model: i7-6700k

    System Memory: 32Gb

    GPU Model and VRAM: nVidia GTX 980

    Screen Resolution: 3440 x 1440

    Video Settings: Medium

    Game mode: SP

     

    Did you wipe old saves? Yes (before A20)

    Did you start a new game? Yes

    Did you validate your files? Yes

    Are you using any mods? No

    EAC on or off? on

     

    Status: NEW

     

    Bug Description:
    I was heading to a quest start marker and killed a wandering zombie. Immediately after its death the debug console popped up and displayed an ArgumentOutOfRangeException message. The game continued running but I manually exited after dismissing the debug console. The log shows a short stack trace in WorldBlockTicker.tickChunkRandom()


    OUTPUT LOG ====> https://pastebin.com/eTMJV4t1

     

    Detailed steps to reproduce the bug:
    This has never happened before, and I do not have steps to reproduce.

     

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