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  • A20 crashing on Launch (Windows 10)

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    Minlett
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    Summary: Game will crash at start up, only being open for less than a second. After the application crashes Unity Crash Handler 64 runs briefly. Game was working on A20 b21EXP Patch and game will load on Alpha 19. Sorry if any of this isn't helpful, I'm just posting what I know from what I can see.

     

    Game Version: A20 B233

    Platform: PC

    OS/Version: Windows 10

    CPU Model: AMD Ryzen 9 3900X 12 Core Processor

    System Memory: 16 GB

    GPU Model: NVidia GeForce RTX 2070

    Screen Resolution: 1920 x 1080

    Video Settings: High / Custom

    Did you wipe old saves? (No)

    Did you validate your files? (Yes)

    Are you using any mods? (No)

    EAC tried both on and off

     

     

    Data collected from %USERPROFILE%\AppData\LocalLow\The Fun Pimps\7 Days To Die

    Text document : Player

     

    Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
    Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
    Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
    [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
        Vendor:   
        VRAM:     8031 MB
        Driver:   27.21.14.5671
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.091 seconds
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    UnloadTime: 0.710600 ms
    2021-12-19T23:21:08 0.014 INF [Platform] Init
    2021-12-19T23:21:08 0.058 INF [Platform] Using native platform: Steam
    2021-12-19T23:21:08 0.059 INF [Platform] Using cross platform: EOS
    2021-12-19T23:21:08 0.060 INF [Platform] Using server platform: Steam
    2021-12-19T23:21:08 0.060 INF [Platform] Initializing Steam
    2021-12-19T23:21:08 0.063 INF Starting PlayerInputManager...
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
    2021-12-19T23:21:09 0.245 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
    2021-12-19T23:21:09 0.352 INF [Steamworks.NET] SteamAPI_Init() ok
    2021-12-19T23:21:09 0.362 INF Not running in Big Picture Mode, no on-screen keyboard available
    2021-12-19T23:21:09 0.362 INF [Platform] Initializing EOS
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    2021-12-19T23:21:09 0.394 ERR [EOS] Native library or one of its dependencies not found (e.g. no Microsoft Visual C Redistributables 2022)
    2021-12-19T23:21:09 0.400 EXC EOSSDK-Win64-Shipping
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Initialize(intptr)
      at Epic.OnlineServices.Platform.PlatformInterface.Initialize (Epic.OnlineServices.Platform.InitializeOptions options) [0x0000f] in <6d9fad2f323749fcbd758a10c4a82b52>:0 
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0001f] in <e905376b19ea4fabb0377334749ef142>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.EOS.Api:CreatePlatformInterface(EosCreds, Boolean)
    Platform.EOS.Api:InitClientApis()
    Platform.EOS.Api:Init(IPlatform)
    Platform.AbsPlatform:Init()
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()

    2021-12-19T23:21:09 0.401 INF [EOS] Initialize: NotFound
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/EOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping.dll
    Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libEOSSDK-Win64-Shipping
    2021-12-19T23:21:09 0.409 ERR Error while initializing platform code, shutting down.
    2021-12-19T23:21:09 0.409 EXC EOSSDK-Win64-Shipping
      at (wrapper managed-to-native) Epic.OnlineServices.Bindings.EOS_Logging_SetLogLevel(Epic.OnlineServices.Logging.LogCategory,Epic.OnlineServices.Logging.LogLevel)
      at Epic.OnlineServices.Logging.LoggingInterface.SetLogLevel (Epic.OnlineServices.Logging.LogCategory logCategory, Epic.OnlineServices.Logging.LogLevel logLevel) [0x00000] in <6d9fad2f323749fcbd758a10c4a82b52>:0 
      at Platform.EOS.Api.CreatePlatformInterface (Platform.EOS.EosCreds _creds, System.Boolean _serverMode) [0x0008a] in <e905376b19ea4fabb0377334749ef142>:0 
      at Platform.EOS.Api.InitClientApis () [0x0000a] in <e905376b19ea4fabb0377334749ef142>:0 
      at Platform.EOS.Api.Init (Platform.IPlatform _owner) [0x00007] in <e905376b19ea4fabb0377334749ef142>:0 
      at Platform.AbsPlatform.Init () [0x00045] in <e905376b19ea4fabb0377334749ef142>:0 
      at Platform.PlatformManager.Init () [0x000c7] in <e905376b19ea4fabb0377334749ef142>:0 
    UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
    Log:Exception(Exception)
    Platform.PlatformManager:Init()
    SplashScreenScript:Awake()

    2021-12-19T23:21:09 0.546 INF Localization language: english
    2021-12-19T23:21:09 0.568 INF Texture quality is set to 1
    2021-12-19T23:21:09 0.569 INF Precaching...
    2021-12-19T23:21:09 0.569 INF Precaching file: 7DaysToDie_Data/resources.assets
    2021-12-19T23:21:09 0.627 INF [EAC] Not loading, not started from launcher
    Setting up 12 worker threads for Enlighten.
      Thread -> id: 20fc -> priority: 1 
      Thread -> id: 2b38 -> priority: 1 
      Thread -> id: 28e4 -> priority: 1 
      Thread -> id: 1b18 -> priority: 1 
      Thread -> id: 3a4c -> priority: 1 
      Thread -> id: 24c4 -> priority: 1 
      Thread -> id: 2b90 -> priority: 1 
      Thread -> id: 37cc -> priority: 1 
      Thread -> id: 78c -> priority: 1 
      Thread -> id: 1d3c -> priority: 1 
      Thread -> id: 3718 -> priority: 1 
      Thread -> id: 35fc -> priority: 1 

     

     

     

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